// Generative brand art
Every contour on this site came out of this.
The terrain behind the homepage is not a stock texture. It is a seeded elevation field run through marching squares, written here. This page is running that same code now.
Generated contour plate, Final stage. 21 elevation levels, seed 7734112, 2 peaks.
// Measured this frame
// How it works
- 01
Field
Seeded elevation, domain warped
- 02
Isolines
Marching squares, raw segments
- 03
Simplified
Douglas-Peucker, surviving points
- 04
Final
Catmull-Rom fitted to beziers
The field is seeded, so a given seed always produces identical terrain. That is what makes it safe to commit the output: the plates on the rest of the site are generated once at build time and checked in, rather than generated per request, so terrain cannot shift between deploys.
One difference worth stating: the final stage is drawn brighter here than it ships. On the rest of the site these lines sit behind body copy, so they are set faint on purpose. The geometry is identical either way, and a test holds it to the committed file path for path.
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